It is 2075 and Britain is now Mega Britain. Cut off from the rest of Europe and under the sole control of a man known only as the Governor. He rarely appears but rumours of his extraordinary powers keep the populace in check.
But teenagers must still blow off their frustrations so in the abandoned London Underground station of St. Cannerwells, a group of misfits calling themselves the Tube Riders meet regularly. They are a group of orphans, but together they are a family of sorts – Marta is their leader, a girl haunted by her brother’s disappearance. Paul lives only to protect his little brother Owen. Simon is trying to hold on to his relationship with Jess, daughter of a government official. Guarding them all is Switch, a young man with a flickering eye and a faster knife, who cares only about preserving their legend as they play their dangerous game with trains.
Everything changes the day they are attacked by a rival gang. While escaping, they witness an event that could bring war down on Mega Britain. Suddenly they are fleeing for their lives, pursued not only by their rivals, but by the brutal Department of Civil Affairs, government killing machines known as Huntsmen, and finally by the inhuman Governor himself.
Chris Ward has a good idea for a novel here and he executes it well to an extent. There is plenty of action with characters facing danger at every turn and surviving as much by luck as by skill. The characters are drawn well enough for us to care about them and their reactions are believable.
The only place this goes wrong is that the author tells the story from too many different points of view. His omniescent narration swoops down into pretty much every speaking role! Luckily he does this well enough for it not to be confusing but it does at times mean he’s doing too much telling and not enough showing. This would definitely have been better and even more compelling if he had limited the viewpoint to maybe three of the main characters or maximum five, not twelve.
A good read though – 3.5 bites.